Win rate since patch isn't available for 7.40: our match data starts on 3 Nov 2026.
24 of 24 items
Tier 1
Ash Legion Shield
◆ ChangeNewTier 1 · 2 changes
◆Active: Shield Wall. Decreases wearer's movement speed by 12 to give all friendly player-controlled units within 800 radius a 140 physical damage barrier. Duration: 6s. No Mana Cost. Cooldown: 40s
◆Doesn't affect ward units
Duelist Gloves
◆ ChangeTier 1 · 2 changes
◆Returning as a Tier 1 Neutral Artifact
◆Passive: Boldness. Provides 20 attack speed if there are any enemy heroes within 1200 units
Weighted Dice
◆ ChangeNewTier 1 · 1 change
◆Passive: Loaded. When calculating wearer's base damage or creep bounty from last hits, the value is computed 2 times and the highest value is taken
Tier 2
Defiant Shell
◆ ChangeTier 2 · 3 changes
◆Returning as a Tier 2 Neutral Artifact
◆Passive: Reciprocity. When attacked, the hero counter-attacks a target within their attack range for 80% of their normal attack damage. Cooldown: 5s. Can't proc attack modifiers
◆Dormant Curio increases counter-attack damage from 80% to 104%
Searing Signet
▲ BuffTier 2 · 3 changes
▲Burn Through total damage increased from 72 to 90
▲Dormant Curio Total Damage increased from 93.6 to 117
◆Burn Through now does 50% less damage to non-hero targets
Tier 3
Jidi Pollen Bag
◆ MixedTier 3 · 4 changes
▼Pollinate Duration decreased from 12s to 9s
▼Pollinate Max Health Damage decreased from 12% to 9%
▼Dormant Curio Max Health Damage decreased from 15.6% to 11.7%
▲Pollinate Cooldown decreased from 45s to 25s
Psychic Headband
◆ ChangeTier 3 · 2 changes
◆Psychic Push can now target allies
◆Still can't target the wearer themself
Unrelenting Eye
◆ MixedTier 3 · 6 changes
◆Moved from Tier 5 to Tier 3
◆Relentless no longer provides status resistance for nearby enemies
▼Relentless max slow resistance decreased from 100% to 50%
▼Dormant Curio Max Slow Resistance decreased from 130% to 65%
▲Relentless slow resistance loss per enemy hero in range decreased from 20% to 10%
◆Relentless search radius changed from 600 to the hero's attack range
Tier 4
Flayer's Bota
◆ ChangeNewTier 4 · 3 changes
◆Active: Bloodthirst. Increases wearer's base damage by 15% and attack speed by 30 for 6s. No Mana Cost. Cooldown: 65s
◆Passive: Bloodrush. The cooldown of Bloodthirst is reset whenever an enemy hero dies with 1200 units
◆Dormant Curio increases bonus base damage from 15% to 19.5% and attack speed from 30 to 39
Giant's Maul
▼ NerfTier 4 · 2 changes
▼Crushing Blow critical damage decreased from 150% to 140%
▼Dormant Curio critical damage decreased from 195% to 182%
Idol of Scree'auk
◆ ChangeNewTier 4 · 2 changes
◆Active: False Flight. Grants phased movement, 50% slow resistance, and 25% evasion for 5s. No Mana Cost. Cooldown: 30s
◆Dormant Curio increases duration from 5s to 6.5s
Metamorphic Mandible
◆ ChangeNewTier 4 · 2 changes
◆Active: Pupate. The wearer enters an insect form for 4 seconds, increasing magic resistance by 35% and movement speed by 15%, but decreasing size by 20% and armor by 45%. No Mana Cost. Cooldown: 30s. Can be dispelled. Can't be cast while channeling
◆Dormant Curio increases duration from 4s to 5.2s
Rattlecage
◆ ChangeTier 4 · 3 changes
◆Returning as a Tier 4 Neutral Artifact
◆Passive: Reverberate. After taking 180 damage from any source, the wearer fires up to 2 projectiles at random nearby enemies within a 600 unit radius, prioritizing heroes, that deal 110 damage and slows the targets movement and attack speed by 100% for 0.2s
◆Dormant Curio increases damage from 110 to 143
Tier 5
Dezun Bloodrite
▲ BuffTier 5 · 3 changes
◆Moved from Tier 4 to Tier 5
▲Blood Invocation area of effect bonus increased from 12% to 16%
▲Dormant Curio Area of Effect bonus increased from 15.6% to 20.8%
Riftshadow Prism
◆ ChangeNewTier 5 · 2 changes
◆Active: Refract. Spends 10% of the wearer's current health to create a full health illusion that lasts for 20s. The illusion has 50% outgoing damage and 240% incoming damage. No Mana Cost. Cooldown: 30s
◆Dormant Curio increases illusion outgoing damage from 50% to 65%